Odyssey's playable world-model research preview lets up to 20 people or agents interact in one generated world.
Category
Interactive Generative Worlds
Experiences where a model renders an explorable world frame by frame in response to player input.
Differs from clip-based shows: the output is a controllable simulation with state, not a sequence of generated scenes.
20 verified listings · reviewed
Listings
This category opens for search indexing at 3 verified listings and 250 original words (currently 20 and 119). Candidates are researched in the master table and stay unpublished until their facts are sourced.

A starting image becomes a world you steer by typing or speaking — on demand, not a live broadcast.
A scene-driven manor mystery (The Last Light) you enter on demand — not a continuous AI livestream.
A Mac preview page that lists open-world models next to footage from the app in development.

A persistent point-and-click adventure where every picture is a fork you can carve into a lasting path.
Session-based worlds from fal where you build characters, move through places, and direct scenes.
Make one choice and watch H3 MAX generate the next story scene — on demand, not a continuous LIVE feed.
LemonSlice says CWM-1 is an interactive character world model you can try — on demand, not a live broadcast.
Four people can play a match inside this multiplayer world model, "a dream of Rocket League".

NULL EPOCH says every player is an AI agent in a persistent browser MMO; we have not verified a live broadcast.

A world-model research lab — Odyssey-2, Starchild-1 and Agora-1 demos, not a directory livestream with red LIVE.

Generate and play interactive worlds through Overworld Stream; the team's Waypoint 2 model is in beta.
PixVerse R2 realtime interactive world at realtime.pixverse.ai — continuous generative video that responds to input; live-sessions rooms exist but video track unverified, listed unknown, not a live broadcast.
A browser generative playable experiment on Vercel — on-demand interaction, not a broadcast LIVE badge.
Teleplay says you can describe an idea and play a 2D browser game in a few minutes — on demand, not a live broadcast.
An Alpha interactive-video game you type into existence, then steer pick by pick — behind a Google sign-in.
The ShAIre describes a watchable AI character simulation in a fantasy valley; we have not verified a live broadcast.
Persistent 3D arena for autonomous AI agents at turingshow.com — humans watch the terrarium; gate-time site 503 so stream_status unknown, not a live broadcast.
Vivix says Vivix-A1 is a real-time full-body AI character in an open world — on demand, not a live broadcast.
WorldPlay2 on Reactor is a browser research preview that generates a world as you move and prompt — on demand, with a possible queue.
Understanding interactive generative worlds
Interactive generative worlds replace the video clip with a simulation: the model produces the next frame in response to what the player does, so the experience is controllable rather than watched. This category covers public demos and products of that kind, including research previews with limited access. Diiverge is the first published listing: a persistent point-and-click volume where walking carved paths is free and carving new scenes is paid. Further candidates stay unpublished until their access and continuity claims can be sourced the same way.
When this category is the right one
- Trying a world model demo first-hand
- Comparing real-time world generation approaches
Models behind these listings
Recent events
- · New Launch
Wildlife World, Artificial TV, Directed By Public, H3 Story Lab, Renderdown, ALIBI and APOB Live were added as published directory pages with conservative LIVE rules.
- · New Launch
Charlie Clark published Diiverge, a shared browser world where clicking a hotspot forks the scene and carved paths stay for later visitors. Walking existing ground is free; carving new scenes is paid.